HCI Resource(持续更新)
ABCs ~ CS2023 全球范围内最权威、最系统的计算机科学本科教育指南,也是企业招聘和人才标准的“背后模型”。参考此文件的“Human-Computer Interaction (HCI)”进行查缺补漏。 ~ Recommended Reading List for First-year HCI Ph.D. students 香港城市大学(CityU)教授写给博士生的入门清单,不仅有 HCI 相关书籍、文章还有更基础的如何阅读、写作论文的建议。 ~ 想加入老师的课题组,有没有相关的阅读清单推荐? 北大教授写给对 HCI 方向感兴趣的学生的阅读列表,包括书籍、文章、研究方法等。 ~ What books are required reading for HCI students and practitioners? ~ 用户体验书籍:2020年用户体验者书单40本 Courses ~ 人机交互与用户体验设计 MOOC 上由南京大学软件学院出品的基础课程。 教材 笔记 ~ Interaction Design Coursera 一门经典课程 📚书籍 HCI ~ 《人机交互:软...
《Designing for Interaction:Creating Innovative Applications and Devices》笔记
书名:《交互设计指南》豆瓣 原书名称:《Designing for Interaction: Creating Innovative Applications and Devices》Goodreads 第1章 什么是交互设计 交互设计定义: 技术为中心的观点:交互设计师使技术、特别是数字技术变得有用、易用并且乐于被大家使用。 行为学派观点:交互设计是有关“定义人造物、环境和系统(如产品)的行为”,强调功能和反馈,即在人们使用产品时产品如何工作,如何反馈。 社会交往设计的观点:交互设计的本质具有社会性,利用产品来促进人与人之间的沟通。 交互设计中使用的方法: 关注用户 寻找方案 使用构思法和原型法 协作和描述约束 创建合适的方案 汲取来自多领域的影响 引入感情因素 交互设计相关学科 交互设计都应该与技术无关,只应当关注与任务有关的合适技术。 设计产品时,主要关注人和人造物之间的互动。伟大的产品设计师在设计时会侧重考虑产品使用场景。在服务设计中,设计师必须创建连接人和人、人和机器、机器和机器的方法。必须考虑环境、通道和接触点等。 交互设计不只是用来修复问题的:它可以用于...
《UX for Beginners:A Crash Course in 100 Short Lessons》笔记(3)
X: Psychology of Usability71. What is Usability, Really? Usability is measured by what people do: If more people buy something in an uglier design, it is more usable. If people read more in an uglier design, it is more usable. If more people register via the uglier design, it is more usable. Cognitive load is the amount of processing power that is required to complete any little thing we make a user’s brain do. Every detail in your design (and in your life) should reduce the amount of cogni...
《UX for Beginners:A Crash Course in 100 Short Lessons》笔记(2)
VI. Information Architecture38. What is Information Architecture? What: Information Architecture (IA) is the idea of giving a bunch of information some structure (i.e., organizing it, somehow). IA can be relatively simple with a small project, and incredibly complicated with a large project. IA is invisible. To work with it, we need to draw a site map. Some general guidelines: Just because it looks simple, doesn’t mean it makes sense. Keep it clear and readable. We usually draw top-to-bottom,...
《UX for Beginners:A Crash Course in 100 Short Lessons》笔记(1)
I: Key Ideas1. What is UX Your job is not to create the user experience. Your job is to make it good. The goal of a UX designer is to make users effective. UX is about “doing” the process of User Experience Design. UX Design (also sometimes called UXD) involves a process very similar to doing science: you do research to understand the users, you develop ideas to solve the users’ needs—and the needs of the business you build and measure those solutions in the real world to see if they work. ...
《Don't Make Me Think, Revisited》笔记
The Usability is about people and how they understand and use things, which includes Useful: Does it do something people need done? Learnable: Can people figure out how to use it? Memorable: Do they have to relearn it each time they use it? Effective: Does it get the job done? Efficient: Does it do it with a reasonable amount of time and effort? Desirable: Do people want it? Delightful: Is using it enjoyable, or even fun? 1. Don’t make me think Self-evident. Obvious. Self-explanatory. Elimi...
How to Read a Paper
如果想更好的理解课堂或者学术会议内容,或者紧跟行业中的最新动态,亦或者想对新领域有所了解,花费大量时间阅读论文变成了一个必修课。而S.Keshav的《How to Read a Paper》可能是最好的入门。这篇不仅提供如何读一篇论文的方法,同时也提供了如何查找一篇论文及写作论文等后续工作的建议。 Three-pass 方法~ First-pass: A quick scan to get a bird’s-eye view of the paper.Four Steps Carefully read the title, abstract, and introduction Read the section and sub-section headings, but ignore everything else Read the conclusions. Glance over the references, mentally ticking off the ones you’ve already read Five Cs: Category: What type of ...
《用户体验要素:以用户为中心的产品设计(原书第2版)》笔记
核心:转换率(conversion rate)通过跟踪有百分之多少的用户被你“转化”到了下一个步骤,就能衡量你的网站在达到“商业目的”方面的效率有多高。 任何在用户体验上所做的努力,目的都是为了提高效率。这基本上是以两种主要形式体现出来的:“帮助人们工作得更快”和“减少他们犯错的几率”。 5 Plans图片源于作者博客,根据《用户体验要素:以用户为中心的产品设计(原书第2版)》添加说明。
课程:《人机交互与用户体验》
根据课程《人机交互与用户体验设计》确定,每个部分后面数字表示在教材《人机交互:软件工程视角》豆瓣链接中对应的章节。 1. 初始人机交互和用户体验 1.1 从 HCI 到 UX(1.2) 什么是 HCI “HCI is a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.” — ACM SIGCHI 什么是用户体验 “User experience encompasses all aspects of the end-user’s interaction with the company, its services, and its products.”—— Donald Norman 💡不能够设计用户体验,只能为用户体验而设计 用户体验设计 借鉴了人机交互、交互设计、视觉设计...
值得关注的大前端动向(持续更新)
排名不分先后 大牛 Eric A. Meyer Jonathan Snook Jeffrey Zeldman Steve Smith Marijn Haverbeke David Flanagan Brendan Eich Paul Irish JavaScript Daily John Resig Addy Osmani css-tricks TJ Holowaychuk Nicolás Bevacqua Sindre Sorhus Kitty Giraudel SitePoint Smashing Magazine A List Apart Rob Dodson Eric Bidelman Margaret Stewart Thomas Fuchs Lea Verou Mark Dalgleish ppk.css David Walsh ReactJS News nader dabit | nader.lens Simon Marlow Andrea Verlicchi Evan You Rich Harris...
